04/02/21

Things i have done this week.

I’m brainstorming ideas for a game, of course my ‘hobby’ is amateur radio, something i love, and I think passion helps a project ! I thought a cool game that could feature realtime elements is something like WSJT-X FT8 where you are the radio wave and you ahve to make the link, scoring more for further distance contacts, the atongists could be weather conditions/illegal transmissions,etc that you have to ‘avoid’ to ‘land’ the ‘contact’ (QSO). Anyhow, early days.

The mention of real time made think about the last time i done coding with graphics architecture – that was on the Amiga 1200 in Assembler ! There are plenty of good gaming engines.. but think I will stick with Unity as it looks a great tool and being an ‘industry’ known one, likely to provide more cohesion with the real world (Amiga was niche when it was around, now its just am-what ?)

I found the video presentation of the Week 1 lecture suprisingly engaging. I dont mind saying its easy for me to drift off at the end of a long day of work (I work 9-5, more like 8-6), but the lesson was really well broken down and good to follow, albeit an introduction to the module, it gives me the confidence it will be delivered really well, albeit remotely. That damn spider still scared the hell out of me though.

Also I booked mark the Game AI Pro site – this looks very promising and good to read (http://www.gameaipro.com/) (p.s. not sure if we should be using harvard referencing in our blogs).

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